This is perfectly acceptable, as long as the Master also provides something for the team. The Reaper fights alongside his Phantom, whereas the Master stays in the rear while his Servant fights in close-combat. Don’t be afraid to be a melee guy.Ī staple choice for a pet class. All Reapers most likely learn fly at 7th level, and a phantom can fly indefinitely starting at 9th level (albeit only in incorporeal form), and can pass through objects… in fact, just read the other roles: you’ll see that a spiritualist can do a lot. Melee builds may be criticized for being a one-trick pony that struggles to do anything if the problem solving does not involve moving next to an opponent and hitting it. I criticize the ranged role for being feat-heavy, but truthfully Reapers have to spend at least Power Attack, probably Toughness and maybe even Medium Armor Proficiency. d8 HD and light armor proficiency is all the melee defense it gets, aside from having a phantom meat shield. And do not mistake spiritualist as a good melee class on its own. Melee druids, rangers, and tag-team summoners have done this for a long time. The Phantom, while weaker than any true martial character, can still provide a lot: battlefield control by taking up a space, ability to transfer touch attacks ( inflict serious wounds at 7th level!) to deal with high-AC enemies, provide flanks, and even act as a meat shield should a need for one arise.īut this is nothing new. A good Strength score and a Power Attack goes a long way, with spellcasting as an added bonus but we’ll get to that later. The Reaper focuses on being a standard 2h martial character, not that hard thing to do in Pathfinder. What really makes spiritualist a good melee character is that it is essentially TWO melee characters: the Reaper and his Phantom. If the choice of weapons, or lack thereof, is bothering you there’s always half-orc and dwarf. Obviously there are better martial 2h weapons out there, but a scythe does the job nicely (and is thematic and badass as duck!). But they do have proficiency in scythes (martial 2h weapon). After all, the class does not even have proficiency with martial weapons. How much you want to focus on the martial side at the expense of spellcasting is up to you, but I recommend a healthy balance of being competent in both.Ī melee-oriented spiritualist may sound odd. This is why I recommend for all spiritualists to choose a fighting style and have the build accommodate that style. Look at it this way: why be just a competent spellcaster when you can just as easily also be a competent melee combatant or an archer? Don’t get me wrong, spiritualists need to be competent in spellcasting, but they should also have something to do when they can’t spend their actions buffing the party, throwing save-or-sucks at the enemy or whatever. Spiritualists cast spells, but being 6th-level spellcasters as they are they can’t do spellcasting all day every day. Spiritualist, like all classes in the game, can fulfill several different roles depending on how it’s built. Our opinions differ but that’s a good thing: now the readers always have access to a second opinion. I began writing Eternal Servitude on Oct 21st 2015 but they got theirs done first. So good that you might regret not picking this one.Īs a side note, I recommend checking out Phantom of the OP-era by CockroackTeaParty and Nova Wurmson, which is far more abundant in content. A solid pick overall.īlue : An excellent option. Often useful, but not necessarily always. May be useful in some ways, but is generally subpar to the other choices. Either it doesn’t do anything worthwhile or doesn’t work as promised. This guide uses the basic, color-coded rating system: So, what is a spiritualist, and how is a player supposed to build and play one? Well, you’ve come to the right place. Or evolutions to customise the companion. Guides for the new classes have begun popping one at a time, and for a long time the spiritualist had to manage without a guide.Īt first glance spiritualist is just a summoner… without summon monster SLA. Six new classes and so many new archetypes, among other occult stuff.
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